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< Optimal PvM Relic Power Setup
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Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) | |
Font of Life | 50 | Increases maximum health by 500. | |
Combined effect | 650 | Conservation of Energy is useful if one's rotation involves multiple ultimate abilities such as Berserk, Meteor Strike, or Overpower with an equipped Igneous Kal-Ket. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. | |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. | |
Combined effect | 650 | Conservation of Energy is useful if one's rotation involves multiple ultimate abilities such as Berserk, Meteor Strike, or Overpower with an equipped Igneous Kal-Ket. Fury of the Small may be useful if one's rotations require the additional adrenaline. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. | |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) | |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. | |
Combined effect | 550 | Berserker's Fury and Death Ward can work well together as Death Ward may make it easier for the player to refrain from eating and potentially enter a higher life points interval, reducing the effectiveness of Berserker's Fury. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) | |
Font of Life | 50 | Increases maximum health by 500. | |
Combined effect | 650 | Conservation of Energy is useful if one's rotation involves many ultimate abilities such as Death's Swiftness, Incendiary Shot, or Deadshot with an equipped Igneous Kal-Xil. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) | |
Shadow's Grace | 50 | Reduces the cooldown of Surge, Escape, Bladed Dive and Barge by 50%, but these abilities no longer generate adrenaline. | |
Combined effect | 650 | Conservation of Energy is useful if one's rotation involves many ultimate abilities such as Death's Swiftness, Incendiary Shot, or Deadshot with an equipped Igneous Kal-Xil. Shadow's Grace may be used if the player wants to have the effect of the Mobile perk without needing to sacrifice a slot for said perk on their gear. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. | |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. | |
Combined effect | 650 | Conservation of Energy is useful if one's rotation involves many ultimate abilities such as Death's Swiftness, Incendiary Shot, or Deadshot with an equipped Igneous Kal-Xil. Fury of the Small may be useful if one's rotations require the additional adrenaline. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. | |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) | |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. | |
Combined effect | 550 | Berserker's Fury and Death Ward can work well together as Death Ward may make it easier for the player to refrain from eating and potentially enter a higher life points interval, reducing the effectiveness of Berserker's Fury. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) | |
Font of Life | 50 | Increases maximum health by 500. | |
Combined effect | 650 | Conservation of Energy is useful if one's rotation involves many ultimate abilities such as Sunshine, Tsunami, or Omnipower with an equipped Igneous Kal-Mej. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) | |
Shadow's Grace | 50 | Reduces the cooldown of Surge, Escape, Bladed Dive and Barge by 50%, but these abilities no longer generate adrenaline. | |
Combined effect | 650 | Conservation of Energy is useful if one's rotation involves many ultimate abilities such as Sunshine, Tsunami, or Omnipower with an equipped Igneous Kal-Mej. Shadow's Grace may be used if the player wants to have the effect of the Mobile perk without needing to sacrifice a slot for said perk on their gear. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. | |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. | |
Combined effect | 650 | Conservation of Energy is useful if one's rotation involves many ultimate abilities such as Sunshine, Tsunami, or Omnipower with an equipped Igneous Kal-Mej. Fury of the Small may be useful if one's rotations require the additional adrenaline. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. | |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) | |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. | |
Combined effect | 550 | Berserker's Fury and Death Ward can work well together as Death Ward may make it easier for the player to refrain from eating and potentially enter a higher life points interval, reducing the effectiveness of Berserker's Fury. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. | |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. | |
Combined effect | 650 | Conservation of Energy is useful if one's rotation involves many ultimate abilities such as Living Death or Death Skulls with an equipped Igneous Kal-Mor. Fury of the Small may be useful if one's rotations require the additional adrenaline. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. | |
Blessing of Het | 100 | Food and potions heal 10% more lifepoints. | |
Combined effect | 600 | Conservation of Energy is useful if one's rotation involves many ultimate abilities such as Living Death or Death Skulls with an equipped Igneous Kal-Mor. Fury of the Small may be useful if one's rotations require the additional adrenaline. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) | |
Shadow's Grace | 50 | Reduces the cooldown of Surge, Escape, Bladed Dive and Barge by 50%, but these abilities no longer generate adrenaline. | |
Combined effect | 650 | Conservation of Energy is useful if one's rotation involves many ultimate abilities such as Living Death or Death Skulls with an equipped Igneous Kal-Mor. Shadow's Grace may be used if the player wants to have the effect of the Mobile perk without needing to sacrifice a slot for said perk on their gear. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Conservation of Energy | 350 | After using an ultimate ability, you will regain 10% adrenaline. | |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) | |
Font of Life | 50 | Increases maximum health by 500. | |
Combined effect | 650 | Conservation of Energy is useful if one's rotation involves many ultimate abilities such as Living Death or Death Skulls with an equipped Igneous Kal-Mor. |
Relic power | Monolith energy | Effect | |
---|---|---|---|
Fury of the Small | 150 | All basic abilities generate 1% more adrenaline. | |
Berserker's Fury | 250 | Deal up to +5.5% damage (all styles) the lower your current life points are below max. (Doesn't stack with Dharok's set effect.) | |
Death Ward | 150 | 5% damage reduction when your life points are below 50%; 10% damage reduction when they are below 25%. | |
Combined effect | 550 | Berserker's Fury and Death Ward can work well together as Death Ward may make it easier for the player to refrain from eating and potentially enter a higher life points interval, reducing the effectiveness of Berserker's Fury. |
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